Technology versus nostalgia; A randomized controlled trial of the effect of virtual reality and kaleidescop on pediatric pain, fear and anxiety management during immunization

dc.contributor.authorDilek S.
dc.contributor.authorFigen Y.
dc.contributor.authorMerve G.
dc.contributor.authorHatice E.Ö.
dc.contributor.authorŞeyma K.T.
dc.date.accessioned2024-08-31T07:42:29Z
dc.date.available2024-08-31T07:42:29Z
dc.date.issued2024
dc.departmentEge Üniversitesien_US
dc.description.abstractBackground: Routine vaccination procedures, while crucial for public health, can induce pain, fear, and anxiety in children. Distraction techniques such as virtual reality and kaleidoscope have been proposed to alleviate these negative experiences during vaccinations. Objective: This study aimed to compare the effectiveness of virtual reality and kaleidoscope as distraction methods in reducing pain, fear, and anxiety during routine vaccination in children aged 48 months. Design: This randomized controlled trial allocated children aged 48 months receiving the measles-mumps-rubella vaccine into three groups: virtual reality (n = 42), kaleidoscope (n = 42), and control (n = 42). Setting(s): The study was conducted in a pediatric clinic. Participants: The study included a total of 126 children aged 48 months. Methods: Pain and fear levels were assessed by both researchers and children before and after the vaccination procedure, while anxiety was evaluated by children after vaccination. Pain was measured using the Wong Baker Faces Pain Rating Scale, fear with the Children's Fear Scale, and anxiety with the Child Anxiety Scale-State Version. Results: Post-vaccination pain, fear, and anxiety scores were significantly lower in the kaleidoscope group compared to both the virtual reality and control groups (p <.05). Conclusions: Using kaleidoscope during vaccination in 48-month-old children effectively reduced pain, fear, and anxiety. Integrating kaleidoscope as a distraction method during routine vaccination procedures may enhance the vaccination experience and potentially improve adherence to vaccination schedules. Registration: Clinical trials number is NCT0611XXXX. © 2024 Elsevier Inc.en_US
dc.identifier.doi10.1016/j.pedn.2024.07.029
dc.identifier.issn0882-5963
dc.identifier.scopus2-s2.0-85200123662en_US
dc.identifier.scopusqualityQ1en_US
dc.identifier.urihttps://doi.org/10.1016/j.pedn.2024.07.029
dc.identifier.urihttps://hdl.handle.net/11454/103903
dc.indekslendigikaynakScopusen_US
dc.language.isoenen_US
dc.publisherW.B. Saundersen_US
dc.relation.ispartofJournal of Pediatric Nursingen_US
dc.relation.publicationcategoryMakale - Uluslararası Hakemli Dergi - Kurum Öğretim Elemanıen_US
dc.rightsinfo:eu-repo/semantics/closedAccessen_US
dc.snmz20240831_Uen_US
dc.subjectDistractionen_US
dc.subjectFear virtual realityen_US
dc.subjectPainen_US
dc.subjectPediatricsen_US
dc.subjectTechniques kaleidoscopeen_US
dc.titleTechnology versus nostalgia; A randomized controlled trial of the effect of virtual reality and kaleidescop on pediatric pain, fear and anxiety management during immunizationen_US
dc.typeArticleen_US

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